I played the Sniper Challenge to DEATH got all the challenges. I've played every one and had tons of fun with every title. Out of all they have I know it is probably getting to sound redundant by now but I am a series Hitman fan. Yes they have taken some things out, adjusted some things and changed the way disguises work. Anyways I honestly say this game is amazing in almost every aspect. I know it is probably getting to sound redundant by now but I am a series Hitman fan. This game is solid 9/10 with some room for improvement, but it gets 10 just to compensate for morons giving it 0's. Surprisingly low amount of bugs, none of which are gamebreaking, good visuals, nice sound. Apart from that, contracts provide additional play time to itself long story mode. It results in silent kill, but finding that exact same spot on the wall to throw brick into is just stupid. There are also contracts that are made by random pulling of NCP from crowded to isolated areas. I think IO should implement not only likes/dislikes on contracts, but some sort of difficulty voting and search system, so people can look for what they really want. It takes like 30 sec to complete, and provides same amount of money as a pice-of-art assasination contract that requires skill, planning and flawless execution from players and contract creator. People tend to make easy contracts like killing 3 first NPC with pistol, then get out and get money. Contracts mode is nice, but has a lot of room for improvement. Sure thing if you play on medium and you are not so obsessed with clean work then i think it can go down to somewhere around 20 hours which is good, nevertheless. In my book that is really long singleplayer, especially nowdays. Overall i've spent around 48 hours of game time to complete campaign on expert without being noticed a single time and get silent assasin mark on every kill mission. I've been playing on expert through out main story line and to stay unnoticed in smaller location or get silent assasin on larger ones, i had to invest ALOT of time. To avoid that you still stay out of their sight or use "instict" which is a precious resource you should learn how to manage. Now people with same outfits will become suspicious about you, and after brief time will start calling for help or shoot you. After that we only had to choose how to kill target and dump its body. Admit it - in iconic Blood Money, 90% of succes in a mission was finding a suit that was granting access to whole area, or atleast it's main parts. Now getting security/police uniform is no longer an "I WIN" button. People complain about nerfed masquerade? Well deal with it. Game is till about killing people in different ways, sometimes making it look like accidents. What really matters is gameplay itself - goal and how we can achieve that. Some things were dumped like sniper rifle case, ability to carry all weaponry at once, map, looking through keyhole and maybe something else i forgot to mention. To make things clear - when I see a stealth game, I want clean and silent killing, being able to stay unseen though out my mission and game itself should be really challenging. Some things were dumped like sniper rifle case, ability to carry all weaponry at once, map, looking through Best stealth for me in a long time. … Expandīest stealth for me in a long time. It feels like Hitman's 2 disguise system but done better, in my opinion that is. The things I don't like are not being able to buy weapons at the beginning of the mission, also the fact that I can hide sniper rifle and other large weapons, why? I actually like new disguise system, it feels challenging. Difficulty options for the game are perfect, almost everyone can enjoy this game. Missions can be finished many many ways, stealth feels very satisfying. It's a wonderful stealth game with great graphics, it is the best looking game on PC. The things I don't like are not being Sure, the game is little different, but does it means it's a bad game? No. Sure, the game is little different, but does it means it's a bad game? No.
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